Post by InfuzionsUS west on Nov 30, 2006 20:53:45 GMT 1
Right now i am making a map off Dukewintermauls Wintermual (Ooooh i know gimmie a break)
I just took one of his old maps, changed the tile set, put skins in, changed almost all aspects of it...i think...
Its called "Infuze-Music[MIX]Accessories" its a maul whe you either build Music type towers/Accessories to music Towers.
Example for the Music Part:
You choose [METHOD MAN] you now have the ability to upgrade that ONE tower to one of his Cd's. Then from there, lets say you picked [TICAL]. Now for that upgrade you now get to upgrade to one of his HITS off that CD. You can either upgrade from there Sound Imp (Stronger attack) (Hero Damage) (You sacrifice Speed) | Or Bass of his music (Splash) (Normal Damage) (You Sacrifice Damage) | Or his Vocals (Speed) (Peircing Damage) (You sacrifice Damage) | Or you can make his Song go to Number 1 (Chaos Damage) (Splash) (Fast Attack) (Sacrifice nothing)
Accessories Part:
Accessories are: Speakers, iPods, MP3's, CD decks, Amps, etc.
Lets say you choose [INFINITY] you now have the ability to either upgrade to an AMP/CD DECK/SPEAKERS. Say you choose SPEAKERS, you can then upgrade to diffrent types of speakers. Now that you have choosen one, you can now either upgrade the Qaulity of it (Damage/Splash/Hero DMG) or buy a better casing for the Speaker (Better Speed/Bounce Attack/Magic DMG).
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Diffrence between Accessories and Music is...Music is more of a Splash/Damage outputter while speakers are more of a Bounce/Speed outputter. So they both have their ups and downs.
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One thing tho...i sorta want my own Tower Defense instead of a Maul with an original layout....but i just can't get the whole:
1) Creature spawn
2) Unit movements
3) Map Layout
4) Boot player
5) Win/Lose
6) Original and played a bit like Green Td/ Mafa TD/ etc.
post with Tips/Advice/Help/ Or if you owuld like to help me on this project :D (yaaay)
I just took one of his old maps, changed the tile set, put skins in, changed almost all aspects of it...i think...
Its called "Infuze-Music[MIX]Accessories" its a maul whe you either build Music type towers/Accessories to music Towers.
Example for the Music Part:
You choose [METHOD MAN] you now have the ability to upgrade that ONE tower to one of his Cd's. Then from there, lets say you picked [TICAL]. Now for that upgrade you now get to upgrade to one of his HITS off that CD. You can either upgrade from there Sound Imp (Stronger attack) (Hero Damage) (You sacrifice Speed) | Or Bass of his music (Splash) (Normal Damage) (You Sacrifice Damage) | Or his Vocals (Speed) (Peircing Damage) (You sacrifice Damage) | Or you can make his Song go to Number 1 (Chaos Damage) (Splash) (Fast Attack) (Sacrifice nothing)
Accessories Part:
Accessories are: Speakers, iPods, MP3's, CD decks, Amps, etc.
Lets say you choose [INFINITY] you now have the ability to either upgrade to an AMP/CD DECK/SPEAKERS. Say you choose SPEAKERS, you can then upgrade to diffrent types of speakers. Now that you have choosen one, you can now either upgrade the Qaulity of it (Damage/Splash/Hero DMG) or buy a better casing for the Speaker (Better Speed/Bounce Attack/Magic DMG).
--------------
Diffrence between Accessories and Music is...Music is more of a Splash/Damage outputter while speakers are more of a Bounce/Speed outputter. So they both have their ups and downs.
-------------------------
One thing tho...i sorta want my own Tower Defense instead of a Maul with an original layout....but i just can't get the whole:
1) Creature spawn
2) Unit movements
3) Map Layout
4) Boot player
5) Win/Lose
6) Original and played a bit like Green Td/ Mafa TD/ etc.
post with Tips/Advice/Help/ Or if you owuld like to help me on this project :D (yaaay)