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Post by hadezown on Mar 8, 2006 3:25:16 GMT 1
Sup, im trying to spawn units and then make them move from region to region, like the creeps in DotA. The problem is, im spawning air units and i dont want them to bunch up so i have to put a wait time b4 they move again. But if i make them patrol then they try to move backwards for 2 seconds at the region. If i do "attack ground", they just stop at the region.. and freeze, they dont even attack.
Can i get sum advice? Thanks
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Post by Ghost on Mar 8, 2006 17:13:26 GMT 1
can u host somewhre map with that trigger?? that would really help
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Post by hadezown on Mar 8, 2006 21:05:47 GMT 1
Sry dont really understand wat ur askin. You want me to host a map with the trigger?
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Post by Ghost on Mar 9, 2006 16:22:29 GMT 1
yes
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Post by hadezown on Mar 9, 2006 17:47:52 GMT 1
I did, but it doesnt work properly. Its almsot like the comp is overriding the trigg commands and doing its own thing. Is there a JASS trigg i could use to fix it?
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Post by Ghost on Mar 9, 2006 20:21:34 GMT 1
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Post by hadezown on Mar 9, 2006 20:27:10 GMT 1
Done, its called AirWarsBeta5
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Post by Ghost on Mar 9, 2006 22:31:38 GMT 1
huh, copy link here :] after uploading u got link to file at bottom of site
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Post by hadezown on Mar 10, 2006 4:32:43 GMT 1
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Post by Ghost on Mar 10, 2006 7:24:44 GMT 1
im not sure but it may be loop fault, just remove loop action and make it in one trigger
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Post by hadezown on Mar 10, 2006 17:38:40 GMT 1
I solved the problem . It was b/c one of the triggs said "attack ground" instead of attack-move. And one of the air units couldnt target air . Thx for ur help though
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Post by Ghost on Mar 10, 2006 18:28:44 GMT 1
np if u need any more help just write good luck with your map
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