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Post by Neero on Oct 26, 2005 18:38:00 GMT 1
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Sunny_D
Whelp
---Sunny_D---
Posts: 72
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Post by Sunny_D on Oct 26, 2005 19:47:32 GMT 1
well, spawn places you create with rects. press 'R' in WE and add new rects and name them "spawn1" or "spawn east" or something... now use the trigger editor F4 and add a new trigger with EVENT - Time-Periodic Event every 120 sec (or whatever else Event you need)
ACTIONS - create 5 'zombie' for 'player 1' at 'center of spawn1' this would for example create every 120 second 5 zombies for player 1... if anything is unclear feel free to post again (you can register too if you want so)
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Post by 4ever92hours on Oct 30, 2005 1:43:59 GMT 1
or it can be Event a unit dies condition (Unit-type of (dying unit)) equal to zombie action Unit - Create 1 zombie for player 1 (Red) at (Random point in(Center of Playable map area) ;D
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Post by Ghost on Oct 30, 2005 8:23:45 GMT 1
but then zombies mast be on map if not they won't spawn cuz they don't die
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Sunny_D
Whelp
---Sunny_D---
Posts: 72
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Post by Sunny_D on Oct 30, 2005 11:16:02 GMT 1
ye true, but i think he means that the kinda revive like in dotd where if an enemy dies there spawn new...
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Post by 4ever92hours on Oct 30, 2005 21:04:07 GMT 1
o well then hmm... if your using player brown as the zombies it can look like this Events Player - Player 12 (Brown) foad is equal to 0 or something Conditions Conditions equal to False Actions Run (trigger with levels) i dunno but its something like that look at a maul or td
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Gir
Moderator
For the win!
Posts: 445
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Post by Gir on Nov 15, 2005 17:22:10 GMT 1
Spawning is really easy.... make a region where you want to spawn. Then Make an event time, Every (whatever seconds) Then Go to Actions then go to units... Then In units Spawn units in region, Then select the unit you wanna spawn..Wa la
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