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Post by iceinferno on Mar 15, 2006 9:52:03 GMT 1
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Gir
Moderator
For the win!
Posts: 445
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Post by Gir on Mar 15, 2006 9:56:32 GMT 1
1st off, Spell "triggers" right, and secondly, be more specific! try to spell a little better it's hard to read waht you saying :S
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Trigers
Mar 15, 2006 10:07:30 GMT 1
Post by iceinferno on Mar 15, 2006 10:07:30 GMT 1
Sorry i suck at spelling
first of all i dont kno how triggers work, is there a button to turn them on or something because when ever i make them it is always wrong
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Trigers
Mar 15, 2006 14:50:24 GMT 1
Post by Ghost on Mar 15, 2006 14:50:24 GMT 1
how does trigger work?? simple, its like action/reaction thing that you learn in school, in other words, [for example] if you hit with fist into window, then window will breake and you will get hurt, same with trigger, like making trigger that kill unit when it attack barrel of explosive and if it dont work, probraly you did wrong action/condition/trigger, posting screenshot of that trigger would be good, for hosting images go to www.imageshack.us to make screen of trigger simply go to trigger editor select your trigger and press "print screen" on your keyboard, but u probaly know that ;]
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Trigers
Mar 16, 2006 11:01:25 GMT 1
Post by iceinferno on Mar 16, 2006 11:01:25 GMT 1
How can i explain this.
I THINK THAT MY TRIGGER EDITOR IS BROKEN BECAUSE NONE OF MY TRIGGERS WORK. EVERYTHING I DO IS ALWAYS WRONG, I EVEN COPY WORD FOR WORD PERFECT OFF OTHER TRIGGER EXAMPLES AND IT STILL WILL NOT WORK.
PLEASE!!!!! I NEDD HELP IMEDIATELY. PLEASE
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Trigers
Mar 16, 2006 15:25:34 GMT 1
Post by Ghost on Mar 16, 2006 15:25:34 GMT 1
please, make screenshot of trigger and upload it on imageshack.us then post link here, then i may help you
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Gir
Moderator
For the win!
Posts: 445
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Post by Gir on Mar 17, 2006 4:15:08 GMT 1
please, make screenshot of trigger and upload it on imageshack.us then post link here, then i may help you Yeah... what he said
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Trigers
Mar 17, 2006 10:31:24 GMT 1
Post by iceinferno on Mar 17, 2006 10:31:24 GMT 1
Melee Initialization Events Map initialization Conditions Actions Melee Game - Use melee time of day (for all players) Melee Game - Limit Heroes to 1 per Hero-type (for all players) Melee Game - Give trained Heroes a Scroll of Town Portal (for all players) Melee Game - Set starting resources (for all players) Melee Game - Remove creeps and critters from used start locations (for all players) Melee Game - Create starting units (for all players) Melee Game - Run melee AI scripts (for computer players) Melee Game - Enforce victory/defeat conditions (for all players)
This is one of the triigers i have that just do not work, i dont get it.
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Trigers
Mar 17, 2006 10:56:38 GMT 1
Post by iceinferno on Mar 17, 2006 10:56:38 GMT 1
Hermione Events Unit - A unit enters Region 000 <gen> Conditions ((Unit-type of (Triggering unit)) Equal to Wisp) and (Pick_taken[1] Equal to 0) Actions Set Pick_taken[1] = 1 Unit - Hide Hermione 0001 <gen> Unit - Create 1 Hermione for (Owner of (Triggering unit)) at (Center of Region 001 <gen>) facing Default building facing degrees Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region 001 <gen>) over 0.00 seconds Unit - Remove (Triggering unit) from the game
The one above is weird, this is one that i have copied from another example
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Trigers
Mar 17, 2006 12:48:35 GMT 1
Post by Ghost on Mar 17, 2006 12:48:35 GMT 1
erm, meele initialization trigger is used for meele map only, if you dont want them just delete it :]
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