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Post by joeman on Mar 19, 2006 19:48:41 GMT 1
OK im making a hero sieige and i cant get units to move. ive tried 3 ways: 1. i made a region and when enters attack-move to region 2. spawns behind region and moves onto another to attack-move to region and 3. spawn and in same trigger issue attack-move to triggering unit rly pissing me off
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Post by Ghost on Mar 19, 2006 20:53:00 GMT 1
umm, i kinda dont understand it :]
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Post by joeman on Mar 19, 2006 21:18:26 GMT 1
the units spawn and just stand still and wait for me to attack them; they chase me and run back and stop again
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Post by Ghost on Mar 20, 2006 7:04:19 GMT 1
hmm,maybe this?? a unit enter spawn 1 ownder of entering unit equal to (your player) unit - issue attack-move order to region xx (or smth like that)
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Post by joeman on Mar 20, 2006 21:04:38 GMT 1
i tryed that =(
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Post by joeman on Mar 22, 2006 4:07:19 GMT 1
ok i got unit group-owned by neutral hostle attack move to region... only 1/4 rows runs almost to region then run back... very confused..
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Post by Max on Mar 23, 2006 20:18:06 GMT 1
notice that with 'unit group order' triggers you can only order maximum of 12 units. and neutral hostile (and probably even neutral passive) units when are ordered away, they always return to their spawning point or where they were placed in the map. try to use trigger: AI - Ignore Unit Guard Position (or something like that) OR make the units of another player - not neutral hostile
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Post by joeman on Mar 23, 2006 20:52:56 GMT 1
hmm ill try it..
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Post by MarsTeam on Mar 26, 2006 14:50:27 GMT 1
Max is right, listen to him.
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Post by Ghost on Mar 26, 2006 21:50:16 GMT 1
yep max is ub33r ;]
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Post by Soulprovider on May 12, 2006 22:40:40 GMT 1
That does work but if your are going to use it alot with sever different location there is always that possibility that the unit will go back. I know I'm making a TD map and thats one of the glitches I have run into is that sometimes they will run back to the point of origin I haven't figured out how to prevent that without making 20 more triggers. I'm trying to cut down on the amount of triggers I use.
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Post by saio on Sept 4, 2007 9:42:48 GMT 1
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