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Post by joeman on Mar 19, 2006 19:55:08 GMT 1
ok i got my hero siege map and my 2nd lvl wont work i have exact same trigger as first ((except added condition: if number of units owned by neutral hostle equal to 0)neutral hostle is the one i use for spawns) if any1 could help wud be apreiciated
p.s. i know im asking for a lot of help but i am giving credit for the help in my map loading screen ;D ;D ;D
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Post by Ghost on Mar 19, 2006 20:54:52 GMT 1
does number of units onwed by him = 0 and creeps still dont spawn??
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Post by joeman on Mar 19, 2006 21:16:33 GMT 1
yes thats the problem
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Post by Ghost on Mar 20, 2006 7:04:45 GMT 1
can u show whole trigger?
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Post by joeman on Mar 20, 2006 21:00:52 GMT 1
Events Conditions (Number of units in (Units owned by Neutral Hostile)) Equal to 0 Actions Wait 25.00 seconds Unit - Create 15 level 2 for Neutral Hostile at (Center of spawn1 <gen>) facing (Position of (Triggering unit)) Unit - Create 15 level 2 for Neutral Hostile at (Center of spawn2 <gen>) facing (Position of (Triggering unit)) Unit - Create 15 level 2 for Neutral Hostile at (Center of Spawn3 <gen>) facing (Position of (Triggering unit)) Unit - Create 15 level 2 for Neutral Hostile at (Center of spawn4 <gen>) facing (Position of (Triggering unit)) Unit - Order (Triggering unit) to Attack-Move To (Center of Keep away <gen>)
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Post by joeman on Mar 20, 2006 21:03:03 GMT 1
keep away= life spot spawn1 = 1st spawn 2= 2nd 3= 3rd 4= 4th =D
ithink i might need a event but im not rly good so dont know waht to put
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Post by joeman on Mar 20, 2006 21:06:33 GMT 1
btw level 2 is intialy on..... shud i change it off and add a turn on in level 1?
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Post by Ghost on Mar 20, 2006 21:15:02 GMT 1
err, no event?? and yes, you should add turn on level 1 ;]
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Post by joeman on Mar 20, 2006 23:26:34 GMT 1
what shud i make event?!
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Post by Ghost on Mar 21, 2006 16:00:52 GMT 1
just make it initializy on, and in trigger 1 make it turn on, perhaps you will need every x seconds event.......
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Post by joeman on Mar 22, 2006 4:04:48 GMT 1
REALY PISSING THE f**k OUTA ME TRYED 12 DIFFERENT THINGS!!! I NEED THIS AHHHHHHH
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Post by Ghost on Mar 22, 2006 9:24:01 GMT 1
delete whole trigger and do this
Events Every 25 seconds of game Equal to 0 Actions Unit - Create 15 level for Neutral Hostile at (Center of spawn1 <gen>) facing default angle degrees Unit - Create 15 level for Neutral Hostile at (Center of spawn2 <gen>) facing default angle degrees Unit - Create 15 level for Neutral Hostile at (Center of spawn3 <gen>) facing default angle degrees etc Level=variable so, first u must go to variable editor, and create variable named level and variable type = unit type
so now, you need to make trigger, like this
event map initialization condition action set level=level 1(your unit) wait 60 seconds set level=level 2 etc
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