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Post by BloodStorm2262 on Jan 28, 2006 2:43:08 GMT 1
www.wc3campaigns.com/showthread.php?t=79244Check out that thread to find out whats been released about Nexolude so far. Team-members will see all information, but cannot speak or show it to the public. Just reposting here, this is the current team... And what we need. (Multi-tasking is allowed and encouraged) Team: Artwork: -Concepts (Erwtenpeller) -Units (Erwtenpeller?) -Maps (Erwtenpeller?) -Models -Animations -Skins (Erwtenpeller) -Icons -Loading Screens Other: -Terrains (Deitri) -Beta Tests (Nighty_Elven; DeaD_MeN_WalkiN) -Voices -Websites/Forums I'll be doing all the triggering, unit/spell creating, and balancing. I have worked on projects/maps in the past, and am part of the Great Troll Wars Mod right now. Check out that site here www.k2o-gk.com/TrollWarsModWebsite/phpBB2/index.php. Respond here with interest, or email me with a sample of your work... CxR2262@gmail.com
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Post by Ghost on Jan 28, 2006 10:02:31 GMT 1
can u wrote something more?? too lazy to check out wc3c
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Gir
Moderator
For the win!
Posts: 445
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Post by Gir on Jan 28, 2006 10:03:24 GMT 1
can u wrote something more?? too lazy to check out wc3c eh ya same here.
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Post by 4ever92hours on Jan 28, 2006 11:53:55 GMT 1
likewise
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Post by BloodStorm2262 on Jan 28, 2006 18:09:19 GMT 1
I'd be happy too.
Just to lay out a little outline for heroes, units, and items(will be updated)...
Hero- Level Max: 99 (Enemies May Be Higher) Strength Max: 500 Dexterity Max: 500 Willpower Max: 500 Inventory: {1 to 2 Weapon Slots 1 Armor Slot 1 Helmet Slot 2 Misc Slots} {On Hero) 3 Potions (Text Input 1-3) 1-6 Purchasable Bags Adding Seperate Space (Seperate Caches, Start with 3 slot)
[Stats have significantly lower effects, and enemies become significantly stronger than in Wc3]
Levels- Types: Cinematic: Mostly or completely watched level, if playable often feature different features of gameplay than normal.
Gather: Get <X> amount of item <Y>.
GatherS: Get <X> amount of item <Y> within amount of time <Z>.
Destroy: Kill <X> amount of unit <Y>.
DestroyS: Kill <X> amount of unit <Y> within amount of time <Z>.
Reach: Get to area <X>.
ReachS: Get to area <X> within amount of time <Y>.
Survive: Survive for amount of time <X>.
Grow: Create/Build/Get-to-level <X>.
GrowS: Create/Build/Get-to-level <X>.
Special: Achieve a special goal.
Units- Types: Humanoid: Living unit featuring a developed brain and language/communication.
Beast: Living unit featuring only simple instincts and no advance communications.
Unliving: Undead/ressurected unit, once killed cannot be revived again.
NPC: Non-playable-character one of a kind unit, able to gain levels and stats.
Epic: Mini-boss one of a kind unit, able to gain levels and stats, drops Epic Items.
Legendary: Boss one of a kind unit, able to gain levels and stats, drops Legendary Items.
Ethereal: Not living or unliving unit, only damaged by enchanted(+) weapons and magic.
Mercenary: Hired living or unliving unit, able to gain levels and stats, self-controlled.
Structure: Building, its that simple.
Neutral: Un-allied unit, not enemy or ally. (Appear under the units name, the attack and defense types are not yet finalized)
Items: Units always carry the items the will drop, and droppings are realisticly based upon the unit. (Wolves drop pelts/teeth that can be sold)
Items- Types: (First name is purchased, second is fiound) Cheap or Common: Items purchased at vendors or found on low level creeps, no enchantments.
Trade or Uncommon: Items purchased at merchants or found on creeps, little to no enchantments.
Craft or Rare: Items purchased at craftsmen or found on creeps, almost always enchanted.
Unique or Epic: Items purchased from elite craftsmen or found on Epic creeps.
Artifact or Legendary: Items purchased from NPC craftsmen or found on Legendary creeps. (Appear at the bottom of info)
Ok after getting that out of the way, I'll explain a few more things than say whats needed... The game plays throughout it with a single hero, mercenary heros are purchasable (they are always half your level and you don't control them, they follow you though) in the manner of a normal "click-to-play RPG" and will feature a completely new spell system... Nearly every part of the original game will be modified, and new systems will be added (to the entire campaign). There are twists, turns, and flips throughout the storyline and the main character himself is one of the biggest parts of the mystery... You don't find out who he really is until the middle of the game. And the levels (order, objectives, starting position, bosses) will be based on your choices on previous levels. There's a few innovative features I don't want to release yet, so those who want to know more will have to wait until the first beta test (or join the team).
I will be personally doing all the triggers, unit and spell-creating, cinematics, balancing, and scripting. For all members of the team, I will release the entire storline (not level outline) and start a free-web site(Private to members) with their assignments... They would give me reports (at their own rates) of their work including screenshots, sent to an email adress I'll be making exclusively for this [this is until we get a forum/site with a forum]. I'll specify which projects can be public and which cannot... To join reply in this thread with a screenshot, link, or download of their previous work and say what they want to do (all you want to do). [If you can't read something just highlight it]
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Post by BloodStorm2262 on Jan 28, 2006 18:12:05 GMT 1
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Post by BloodStorm2262 on Jan 29, 2006 23:41:37 GMT 1
So you all reply before I give any info not after...
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Post by Ghost on Jan 30, 2006 18:16:26 GMT 1
umm still confused, what thoes mean?? Other: -Terrains (Deitri) -Beta Tests (Nighty_Elven; DeaD_MeN_WalkiN) -Voices -Websites/Forums ?? thats list of team members ,or only half list, and rest what u need for forum i can provide you space at simple invision free forum, or make one
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Post by bloodstorm2262 on Feb 1, 2006 4:08:04 GMT 1
Sadly all the list, not many Wc3 pplz are active enough to participate. About forum space, I'm sending you a PM.
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Post by Ghost on Feb 1, 2006 13:11:07 GMT 1
ok sended to you to
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Post by darkdemun on Feb 6, 2006 19:31:17 GMT 1
can i be a beta tester
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Gir
Moderator
For the win!
Posts: 445
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Post by Gir on Feb 8, 2006 0:42:03 GMT 1
Well mister blood storm, once a new art program comes around besided pspx and photo impact 11. I could help with icons ^_^.
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